Animatrik Partners With Lifelike & Believable To Create Immersive Real-Time VR Experiences, by Peter Graham

To make in game characters more lifelike virtual reality (VR) developers use motion capture technology from the likes of IKinema or Vicon. Today, independent motion capture studio Animatrik has announced a new partnership with Lifelike & Believable to enhance its digital character pipeline and create immersive real-time VR experiences.

Having delivered high-end motion capture for both feature films and video games; such as Spider-Man: Homecoming, Gears of War, Justice League, and Oscar-winning immersive VR experience Carne y Arena, Animatrik will bolster its existing virtual production pipeline with the VR processes usually outsourced to videogame development studios.

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