Tracking the intricate movements of your face is a major area of investment by a number of companies, from Snapchat and MSQRD’s filters to Apple’s Faceshift and the major performance gains possible with foveated rendering.
With virtual reality headsets, transferring the full emotion of the human face is going to be challenging. A creative app like Mindshow, for example, lets you embody characters whose facial expressions are changed with the touch of a button on a controller. If you want to develop VR experiences that depend on facial expressions, using a controller to tell the computer your expression is the kind of work-around needed until face tracking gets cheaper and easier.
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