Pimax “8K” Surpasses Oculus Rift as Top VR Headset Kickstarter Project, $2.45M Raised So Far, by Scott Hayden

Pimax, the company aiming to deliver three flavors of its high field of view (FOV) headset via their Kickstarter, have recently blasted past the $2 million funding mark. With only a week left in the crowdfunding campaign and now more than $2.45 million to their name, the company has reached arguably a more important milestone: they’ve surpassed the original Oculus Rift Kickstarter, becoming the top funded VR headset campaign in existence.

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With Tiny Stereoscopic 360-Degree Camera, Live Planet Aims To Succeed Where Others Failed, by Ian Hamilton

Startup Live Planet plans to deliver its first cameras in December as part of an end-to-end stereoscopic 360-degree video platform aimed at making it easier for creators to stream live high-quality content.

Live Planet is led by serial entrepreneur Halsey Minor, who largely self-funded this company after a long track record at the start of businesses like CNET,  Salesforce and GrandCentral (which later became Google Voice). With 360-degree video, he’s intimately aware of the failures of other products on the market, including Nokia’s OZO, and aims to succeed through a combination of high-quality hardware and easy-to-use software.

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Kandao Obsidian VR Camera Triumphs in Excellent Product Design at the German Design Award 2018

SHENZHEN, China, Oct. 23, 2017 /PRNewswire/ — Kandao Technology, a Shenzhen-based leading VR camera manufacturer and solution provider, announced today that its flagship Obsidian 3D VR camera has been selected as a winner as the German Design Award 2018 in the Excellent Product Design category.

The German Design Award is one of the most prestigious design competitions in the world. Every year, only a select few products who are already recognized  worldwide with high design and quality standard are eligible for nomination by the German Design Council. The “winner” title is an award of excellence bestowed only on entries chosen by the jury from within each category.

From over 5,000 entries among various international participants, a judging panel of experts chose the Kandao Obsidian 3D VR camera as this year’s winner in the Excellent Product Design category. The panel described Obsidian as “surprisingly user-friendly” as users can operate it purely by instinct no matter how complicated the hardware and software inside are, it is truly a camera designed for VR content creators. This achievement marked Kandao Obsidian’s first nomination in this award. It is also the second international award received by Obsidian, following a previous award of “Best of Innovation Honoree” at CES 2017.

The Obsidian 3D VR camera was developed to enable innovative storytellers to create high-quality stereoscopic 360-degree videos for immersive virtual reality experience. It comes equipped with a deep learning based post-production software solution for stitching and depth map generation and offers up to 8K resolution 3D spherical videos, still image capturing capability and the addition of 3D 4K VR live streaming functionality.

With the product and technology, Kandao Technology makes every effort to explore new ways to apply VR in various industries, for example, VR in education, travel, live events, and the furniture, wedding, and real estate industries, to change the way how people feel and connect to the world.

Now, the Obsidian 3D VR camera is available for purchase worldwide at an official price of $6999.

Detu F4 Plus 8K VR 360 camera

Detu has launched a new VR camera. It is being called a professional VR camera and shoots 8K resolution for stills and video. Although I have yet to see any video samples the stills look good with the exception of some badly burned out highlights. The unit is priced at $2599. That pricing is about a grand less than the Insta360 Pro VR camera which also shoots 8k and 6K 3D as well. The Detu F4 Plus does not to 3D.

Please check the Detu website for more details:

Why the Pimax 8K headset could be a future game changer, by Sarah Redohl

Pimax

Successful kickstarter projects may be a rarity. But it would seem that the Pimax 8K VR headset is one project that is bucking the trend could offer real competition and innovation to boot.

The old adage “underpromise and overdeliver” doesn’t often apply to the tech industry, where impressive-sounding specs often outshine actual performance in headlines and companies raise millions in Kickstarter campaigns that don’t come to fruition.

But, every once in a while, an absurd sounding promise from an unknown manufacturer actually seems to pan out. Enter the Pimax 8K VR headset.

The new Pimax 8K headset makes a lot of promises. Among them, the headset promises to eliminate the screen door effect of existing headsets while nearly doubling the user’s field of view and reducing motion sickness.

On September 19, Pimax launched a Kickstarter campaign with a goal of $200,000, which it was able to reach within the campaign’s first few hours. At the time of this post, the campaign had raised more than $1.7 million from around 2,700 backers.

Although that’s certainly impressive, what’s more impressive is that, since CES 2017, Pimax has been showing off and shipping out its 8K headset to reviewers and what we’re hearing back is overwhelmingly positive: the Pimax 8K HMD truly feels like a next-gen headset.

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Pimax VR Headsets Pass $1M in Funding After 5 Days on Kickstarter, by Scott Hayden

Pimax, the China-based VR headset manufacturer known for their 4K headset, have recently hit Kickstarter with their newest devices, the Pimax 8K and 5K VR headsets. Surpassing their initial goal of $200,000 within the first few hours, Pimax went on to gather a staggering $1 million in funding after only 5 days on the crowdfunding platform.

Despite the namesake, Pimax headsets aren’t actually 8K or 5K resolution, as they respectively feature dual 3840×2160 LCD panels and dual 2560×1440 OLED panels. These display resolutions are however higher than your standard Oculus Rift or HTC Vive, which is where some of the fanfare is coming from.

Arguably the biggest attraction is the headsets’ 200 degree field of view (FOV), which proved to be both impressive and helpful for peripheral awareness in our hands-on with an early prototype.

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SENSICS’ LATEST VR HEADSET HAS 70 PERCENT MORE PIXELS THAN THE VIVE OR RIFT, by Garrett Hulfish

While virtual reality is not quite taking over the living room just yet, the experience is quickly finding its place in arcades and theme parks. With this in mind, Sensics is finally releasing its VR headset for public venues. The design of these goggles reportedly brings a more hygienic and comfortable experience while also sporting a higher resolution than consumer headsets.

Sensics, co-founder of Razer’s Open Source Virtual Reality, had certain features in mind in order to differentiate their public headsets from the consumer-grade HDK 2. First and foremost is hygiene. In a public setting, headsets come into contact with a lot of different faces. Not only does Sensics include a machine-washable, hypoallergenic face mask, it also is designed to physically separate from the display. This allows attendees to strap in and get comfortable before clipping into the display portion. This cuts down on time spent cleaning the headset between uses since the display attaches to each individual strap. Then, as the attendee enjoys the virtual world, the used straps can be properly sanitized. No longer will users have to don a wet headset after a particularly sweaty round.

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Ricoh’s new Theta V 360 camera offers 4K, spatial audio and more, by Darrell Etherington

Ricoh has revealed a brand new version of its Theta 360-degree camera: The Theta V, which upgrades the video capture quality to 4K resolution, adds live streaming support, and immersive “surround” sound audio recording. It takes over as the flagship Ricoh 360 camera, adding some much-appreciated modernized touches to one of the oldest and best-loved lines of consumer 360 cameras around.

The Ricoh Theta V also has a new high-speed wireless radio for faster data transfer, boosting it up to 2.5 times faster vs. the existing version. It also includes improved exposure and white balance accuracy, and boosted dynamic range, which Ricoh says should result in far better image quality in all lighting situations. The improved imaging tech was borrowed from the Pentax line of DSLRs, the company says.

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Oculus to Talk “Breakthroughs in Spatial Audio Technologies” at Connect Conference, by Ben Lang

Oculus Connect 4, the company’s fourth annual developer conference, is set for October 11th and 12th in San Jose, California. There, Oculus will share with developers some of its latest research and developments, including what’s coming to the company’s VR Audio SDK.

Spatial audio is hugely important for creating convincing virtual reality worlds. Traditional stereo audio often sounds like it emanates from within your head.

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