Yesterday, Facebook revealed that it’s working on a standalone headset with inside-out tracking, which would mean that a user could jump into a full virtual reality experience with only the head-mounted display itself, without needing cumbersome cables attached to a big, expensive PC – and without base stations, too, to bounce IR signals off the headset and help it determine the user’s position in space.
Another company is doing exactly that, using an x86-based processor and a custom, in-house designed spacial processing unit built right into the headset. The company is Markham, Ontario-based Sulon, and their most recent hardware is the Sulon Q, an iteration of the Cortex VR headset tech I first tried at CES in 2015. The new design offers better visual fidelity, and more accurate inside-out tracking, letting developers blend real and virtual worlds with unprecedented accuracy. Plus, it can track in effectively any environment, inside and out, because it uses light in the visual spectrum instead of IR, which is difficult to track outdoors.
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