vr business / vr content / vr platform / vr productionPaul McCartney 360 VR series edited in FCP X October 19, 2016 Duncan Shepherd shows his workflows editing the Paul McCartney VR series, and he explains why FCP X is an ideal tool for 360 VR editing. Share this: Click to share on Facebook (Opens in new window) Facebook Click to share on X (Opens in new window) X Click to share on Reddit (Opens in new window) Reddit Click to share on Pocket (Opens in new window) Pocket Click to share on LinkedIn (Opens in new window) LinkedIn Click to share on WhatsApp (Opens in new window) WhatsApp Click to share on Tumblr (Opens in new window) Tumblr Click to share on Telegram (Opens in new window) Telegram Click to share on Pinterest (Opens in new window) Pinterest Related