vr business / vr content / vr platform / vr productionPaul McCartney 360 VR series edited in FCP X October 19, 2016 Duncan Shepherd shows his workflows editing the Paul McCartney VR series, and he explains why FCP X is an ideal tool for 360 VR editing. Share this: Share on Facebook (Opens in new window) Facebook Share on X (Opens in new window) X Share on Reddit (Opens in new window) Reddit Share on Pocket (Opens in new window) Pocket Share on LinkedIn (Opens in new window) LinkedIn Share on WhatsApp (Opens in new window) WhatsApp Share on Tumblr (Opens in new window) Tumblr Share on Telegram (Opens in new window) Telegram Share on Pinterest (Opens in new window) Pinterest Related