Facebook is working with partners like OTOY, Adobe, Framestore, Foundry and others to build out a new kind of camera system, tools and workflows capable of volumetric capture. The system should equate to a more realistic representation of reality in captured footage. In the end, it will let viewers in VR move their head around with greater freedom and see the action in a video from different angles. The plan is to release it later this year.
This new soccer ball-sized camera system will be an evolution of the earlier open “Surround 360” camera announced last year that equated to roughly $30,000 in parts. I asked Facebook for details on the pricing of the new six degrees of freedom system, but the company is planning for manufacturing partners to license the new camera designs and turn it into a product — so pricing is up to them.
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