A new startup from Nokia employees is trying to fix VR’s biggest technical problem, by Sean O’Kane

One of the biggest limitations of current virtual reality technology — whether you’re talking about Samsung’s mobile Gear VR or a full home system like the Oculus Rift — is resolution. And progress toward solving this problem is slow, because companies making VR headsets are at the mercy of advances in display technology.

A new company led by former Nokia and Microsoft product managers aims to slash that wait by using a clever crossing of existing hardware and carefully executed software. Today, they’re opening up for the first time about the company they’re building, called Varjo.

Urho Konttori, the CEO and co-founder of Varjo, used to work on flagship products like the Nokia N9, and Microsoft’s Lumia phones. Varjo’s imaging lead used to worked on camera technology for both Nokia and Intel. Another co-founder was once Nokia’s head of imaging. So it’s no surprise the first goal for Varjo is to make a physical product: a high-end headset capable of both virtual and augmented reality.

That might not sound unique when Facebook, Samsung, Google, and other giant technology companies are already working on VR and / or AR headsets. What will set Varjo’s version apart is how it will enable what the company is referring to as “human eye resolution” — what they say is some 70 times the clarity of current VR headsets.

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