Eighteen months since its initial release, Oculus is delivering some major updates to its Medium “immersive sculpting tool” in a free 2.0 update that’s being released today.
The artistic tool is one of the company’s few first-party apps on the PC Rift platform. Today’s updates focus primarily on performance bumps, a UI revamp, and some features the company says were frequently requested by users, including snapping grids and increased layer limits.
“This is the culmination of a year of listening to our users and not only seeing what they’re creating but how—and learning what tools and features they love and lack,” Oculus’s Jessica Zeta said in a blog post.
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