Revamped Mac Pro to Address Current Model’s Shortcomings in VR and High-End Cinema Production, by Mitchel Broussard

In the midst of a flood of reveals and announcements surrounding the Mac Pro and iMac, Apple today gave a hint as to what the upcoming Mac Pro will be able to accomplish for high-end, professional users. Although little information was given about the revamped Mac Pro, Phil Schiller described it as the “highest-end” desktop system the company has created yet, and that it will be “designed for our demanding pro customers.”

TechCrunch asked Craig Federighi, Apple’s senior vice president of software engineering, what the boost in the “pro” aspect of the Mac Pro will mean for the company’s power users. In response, Federighi mentioned software capabilities in the virtual reality space, as well as tasks centered on high-end cinema production.

I ask who, exactly, the pro customers are that needed the more powerful GPU in a Mac Pro most.

“There’s certain scientific loads that are very GPU intensive and they want to throw the largest GPU at it that they can,” says Federighi. “There are heavy 3D graphics [applications] or graphics and compute mixed loads. Those can be in VR, those can be in certain kinds of high end cinema production tasks where most of the software out there that’s been written to target those doesn’t know how to balance itself well across multiple GPUs but can scale across a single large GPU.”

Virtual reality is a noticeable shortcoming of Apple’s current Mac Pro line, as well as its iMac desktop computers. Although Federighi doesn’t go into any more detail about how VR support might function on the Apple ecosystem — including which headsets will be supported, and what software will take advantage of VR — it’s an interesting tidbit of information regarding the upcoming Mac Pro line launching sometime after this year.

Read More: